/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.
**
** This file is part of the Qtopia Environment.
** 
** This program is free software; you can redistribute it and/or modify it
** under the terms of the GNU General Public License as published by the
** Free Software Foundation; either version 2 of the License, or (at your
** option) any later version.
** 
** A copy of the GNU GPL license version 2 is included in this package as 
** LICENSE.GPL.
**
** This program is distributed in the hope that it will be useful, but
** WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
** See the GNU General Public License for more details.
**
** In addition, as a special exception Trolltech gives permission to link
** the code of this program with Qtopia applications copyrighted, developed
** and distributed by Trolltech under the terms of the Qtopia Personal Use
** License Agreement. You must comply with the GNU General Public License
** in all respects for all of the code used other than the applications
** licensed under the Qtopia Personal Use License Agreement. If you modify
** this file, you may extend this exception to your version of the file,
** but you are not obligated to do so. If you do not wish to do so, delete
** this exception statement from your version.
** 
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifdef QWS
#include <qwsmouse_qws.h>


#include <qdialog.h>
#include <qpixmap.h>

class QTimer;

class Calibrate : public QDialog
{
    Q_OBJECT
public:
    Calibrate(QWidget* parent=0, const char * name=0, WFlags=0);
    ~Calibrate();

    void show();
    void hide();

private:
    QPoint fromDevice( const QPoint &p );
    bool sanityCheck();
    bool checkTouch();
    void moveCrosshair( QPoint pt );
    void paintEvent( QPaintEvent * );
    void keyPressEvent( QKeyEvent *);
    void keyReleaseEvent( QKeyEvent *);
    void mousePressEvent( QMouseEvent * );
    void mouseMoveEvent( QMouseEvent * );
    void mouseReleaseEvent( QMouseEvent * );
    void init(void);

private slots:
    void timeout();
    void doGrab();

private:
    void store();
    void reset();
    QPixmap logo;
    QWSPointerCalibrationData goodcd,cd;
    QWSPointerCalibrationData::Location location;
    QPoint crossPos;
    QPoint penPos;
    QPixmap saveUnder;
    QTimer *timer;
    int dx;
    int dy;
    bool showCross;
    bool pressed;
    bool anygood;
};

#endif // _WS_QWS_

